A Magical Ability

A Magical Ability is the second character quest in the Sabre of Meitor campaign. It is the first time the Heroes of Time travel outside Liken, to the far off village of Ashmarsh in a foreign land.

Plot
En route to the Dreadstation, the mythical pieces begin to glow again, taking the heroes to the Isle of the Ancients. Whilst there, Xaro sent them to Ashmarsh in 562 UB. This time the party were fully fledged beings rather than spirits like The Future is in the Past. Suddenly realising the temperature, the party began to freeze before being found by Ray, an 8 year old boy.

Ray's family were welcoming, although Ray's step mother curiously looked identical to Zenaxus' deceased mother. The party agreed to help prepare the village for a life festival and set off in different directions to help the other residents. Several times members of the party can see a huge demon trapped in an altar, seemingly invisible to the residents.

However a murder occurs and blame is solely pinned on Ray's father despite a solid alibi. To thwart this, the Heroes break the one rule of the village; they enter the pentagram altar at the heart of the village. There is a huge earthquake as the demon breaks free. The party appear as demons to the villagers, who swiftly turn on them. Only Ray holds back, but loses it when his father is killed by Azrael.

Suddenly the party is transported alongside Ray, in truth a young Raynard Olivier to the Rausten Magic College, where the group witness his induction.

They are teleported back to the present, unaware of what exactly escaped the pentacle...

Main Characters
(*) Denotes first appearance

Zenaxus

Seth Qualls

Azrael

Ertelas

Aeron Sweetboy

Xaro

Raynard Olivier

The Red Demon*

Magnus Tenebris