Ascent of the Haunted Tower

The Ascent of the Haunted Tower is a significant event in the Sabre of Meitor campaign. After escaping from the Carcino bloodbath and successfully separating Seth Qualls and Inferni, the Heroes of Time must find a way to get inside the Haunted Tower, open for the first time in almost 600 years...

Plot
After leaving the Fire Shrine, the group notices that a pillar of magical energy has begun emanating from the Haunted Tower. Taking a couple of days to reach the imposing structure, the party arrives to find a large number of Trident Association members camped outside, guarding the entrance. Coming up with a plan, the Trident members are thrown into a state of panic by a combination of Ertelas' lava arrows and Seth Qualls' powerful magic. With the entrance now free, the party sneak into the Haunted Tower and are greeted by 6 doors.

The first door yields a large hole, dropping into a large cavern filled with green coloured mists. The second door appears to contain a mechanical lift although the party miss the lift on it's first upwards journey. The third and fourth doors contain only traps.

The fifth door is a portal to a graveyard like visage. Whispered voices call this place the Hall of the Fallen. Here the party are able to talk to apparitions resembling some of their old friends. They speak to Drew Seld, Old Man Swiths and Meitor's father; the old king of Drogna murdered by Azrael whilst under the influence of The Red Demon. They learn that the ritual to summon Meitor must take place far to the north, inside the Frozen Fort deep within the inhospitable Frostbite Mounts. The group also attempt to reach Harry but there is no response...

The final door contains a few treasures, most notably an Amulet of Protection of Death, which attaches itself to Crystal. After leaving this room, the lift begins to descend again. It is empty, and after some deliberation the group decide to travel up.

At the top they find Letra Musca poring over some old papers. Without even turning around he remarks that he was surprised Luther Render returned before handing Meitor's Sabre over to The Commander, realising the party's worst fear; arguably the most powerful weapon in the world is now in the hands of their unknown foe. Acting quickly, the group attack Letra and quickly slay him. They then rush out of the tower, hoping to catch Luther and put a stop to Trident's plans before it's too late...

Main Characters
(*) Denotes first appearance

Seth Qualls

Azrael

Ertelas

Crystal

Eralyjas

Jeff the Builder

Letra Musca †

Luther Render (Invisible)

Old Man Swiths (Ghost)

Drew Seld (Ghost)